Crate rbx_types[−][src]
Structs
Axes | Represents a set of zero or more 3D axes. |
BinaryString | Container for untyped binary data. |
CFrame | Represents a position and orientation in 3D space. |
Color3 | Represents any color, including HDR colors. |
Color3uint8 | Represents non-HDR colors, i.e. those whose individual color channels do not
exceed 1. This type is used for serializing properties like
|
ColorSequence | A series of colors that can be tweened through. |
ColorSequenceKeypoint | A single color and point in time of a |
Content | A reference to a Roblox asset. |
CustomPhysicalProperties | Custom physics properties that can be given to parts. |
Enum | Represents any Roblox enum value. |
Faces | Represents a set of zero or more faces of a cube. |
Matrix3 | Used to represent the |
NumberRange | A range between two numbers. |
NumberSequence | A sequence of numbers on a timeline. Each point contains a timestamp, a value, and a range that allows for randomized values. |
NumberSequenceKeypoint | A single value, envelope, and point in time of a |
Ray | Represents a ray in 3D space. Direction does not have to be a unit vector,
and is used by APIs like |
Rect | Represents a bounding rectangle in 2D space. |
Ref | An universally unique, optional reference to a Roblox instance. |
Region3 | Represents a bounding box in 3D space. |
Region3int16 | A version of |
SharedString | A version of |
SharedStringHash | |
UDim | Standard unit for measuring UI given as |
UDim2 | Standard 2D unit for measuring UI given as |
Vector2 | The standard 2D vector type used in Roblox. |
Vector2int16 | A version of |
Vector3 | The standard 3D vector type used in Roblox. |
Vector3int16 | A version of |
Enums
BrickColor | BrickColor values were the old, palette-based system of defining colors in Roblox. As of the time of writing, they’re still used for some old systems like SpawnLocation and Team objects. |
PhysicalProperties | Represents the physical properties that parts can have. |
Variant | Represents any Roblox type. Useful for operating generically on Roblox instances. |
VariantType | Represents any type that can be held in a |